
No upkeeps anymore, no focus/fury and now engaged for Vyros feat. Now since the spears have repo 3" you can charge E3, resolve quick work then repo 3" into their caster who has just been Hemorrhaged. Now they have a RAT9 eiryss3 in their back arc who can quickwork off a support piece like a choir a mechanic, etc or just walk 7 shoot 12". The spears present a significant threat, which become and even larger threat if they take the bait and turn their army to face your battlegroup. You just turned the board 90 degrees on your opponent. If they stay central you get as far up the board ( as previosuly mentioned 26" for battlegroup and 28" for spears behind forests buildings etc). They're in the middle, they need to move up to play the scenario game but they know they're about to be in the middle of a shit sandwich. So now your opponent has to activate for turn1 and has to figure out what to do. Theres probably gonna be a forest or a house you can put them behind somewhere relevant. Being AD turn 2 thats 16" speed 6 pathfinder to get you to the 28" line stealth shieldguards. Now, you dont deploy them on the edge of the table you just deployed your battlegroup, you deploy them 48" away on the oposite edge. Then you get to AD your Eiryss3 delivery squad. Now if your oponent has AD theyre gonna be like oh crap hes over here so ill deploy my AD to jam him. The nyss will most likely be a little more central and at a respectable speed 7 with pathfinder can keep up and position outside of your enemies threat( possibly in the forest). no killbox on sides anymore! Now since you chose sides and you know that going second you start at the 10" line and your 2 heavies are speed 6+2 speed with mobility you will have picked a side in which you have a forest along one of the table edges that you can run your 2 heavies to the 26" line behind a forest, that conviently you can see through and most other people cant. NOW trick #1 you deploy your battle group at the edge of the table.


They win most likely a lot of people will still choose to go first and deploy their stuff right in the center of the table. So you roll for initiative, you win you pick the side that works best and let your opponent go first.

Now depending on what the harpy looks like at christmas 2 of them might replace the griffons in this list. Spears of Scyrah - Leader & 2 Grunts: 9 - Eiryss, Mage Hunter Commander - PC: 6Ĭylena Raefyll & Nyss Hunters - Cylena & 9 Grunts: 19 Hemera - PC: 16 (Battlegroup Points Used: 6) Imperatus - PC: 22 (Battlegroup Points Used: 22) I also think that in this new world of SR17 and the ever increasing strengths of going second give him a "trick" people have trouble dealing with. While I do not play Vyros1 in theme i belive that he benifits from the removal of killbox from the sides of the table more than any other caster in the game.
