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Project haven sc2
Project haven sc2











project haven sc2

The project will utilize funding through the CARES Act for one year and was approved by the Phoenix City Council on May 6th. In response to the COVID-19 pandemic, the City of Phoenix has partnered with CASS to address the increase of homelessness due to the COVID-19 pandemic, specifically to provide care for the elderly and other vulnerable populations. Particular among those challenges is the need to find safe and supportive emergency housing options for the elderly and those with chronic health conditions. While community funding is always essential to CASS’ programs, the COVID-19 coronavirus pandemic has created extraordinary unplanned expenses and challenges. Additionally, we have focused on shoring up housing programs, resources, and partnerships to capitalize on all opportunities to move people quickly into transitional and permanent housing. I’m certain Blizzard isn’t done with mech suit cowboys, space wizards, and Giger-esque nightmare creatures.As Arizona’s oldest and largest emergency homeless shelter, CASS’ focus during the pandemic has been to prevent the spread of COVID-19 by taking all actions necessary to ensure the health, safety and wellness of their homeless clients, employees, and the broader community.

project haven sc2

So raise a glass for StarCraft 2 and while this is one ending, let’s see what the future holds for the Koprulu sector. I think that’s the stage Blizzard is at with StarCraft and they picked the best time they could given, well, all the things. At some point you’ve got to weigh what kind of value you can get from continuing to generate new content on an outdated platform, versus the value you can get if you invest in a new platform and generate new content there.

#PROJECT HAVEN SC2 PRO#

The SC2 pro scene isn’t going anywhere, so there’s still going to be a live ops team doing bugfixes and necessary balancing to support that effort, just as there has been for Brood War and Warcraft 3. With all that said, it has been ten years of StarCraft 2, and that’s a solid run. Mike Morhaime‘s departure from Blizzard likely factors into this as well, as he was a very prominent supporter of StarCraft‘s development and really nourished the pro scene, both for the original game, its expansion Brood War, and the entire SC2 project. If a new StarCraft project is in the works, drawing the final resources away from SC2 might be part of supporting that effort. Speaking of development successes, rumors circulated last year of a StarCraft FPS project that was shut down so that resources could be focused on Diablo 4 and Overwatch 2, both of which were subsequently announced at BlizzCon 2019. Without going into a lot of detail about it here, it’s a great swan song for Co-Op, which has been considered SC2‘s most popular mode outside of the pro SC2 scene. For one, the tenth anniversary added a ton of gameplay content for the existing slate of Co-Op Commanders by adding Prestige options that alter each commander’s gameplay in various ways.

project haven sc2

There are a lot of reasons why this is likely happening right now. While Executive Producer and VP Rob Bridenbecker doesn’t state specifically what’s next for the team, he does specify that this move sets the stage for future content in the StarCraft universe. We’re only a few months past the tenth anniversary of StarCraft 2: Wings of Liberty‘s release, but the end has officially come - Blizzard quietly announced today that they would be ending the production of new for-purchase content like Co-Op Commanders and War Chests.













Project haven sc2